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In the academy you can educate [[Nobleman|noblemen]]. They will help you conquer other villages.
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The academy is the building where you can educate [[Nobleman|noblemen]]. These special troops help you conquer other villages.
  
Requirements: [[Village Headquarters]] (Level 20), [[Smithy]] (Level 20), [[Market]] (Level 10)
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How it works:
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The existence of an academy in the village means you can produce [[Nobleman|noblemen]] in it.
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Details:
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The building requirements are as follows: [[Village Headquarters]] (Level 20), [[Smithy]] (Level 20) and [[Market]] (Level 10).
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FAQ:
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Why can I upgrade the academy beyond level 1?
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    On worlds using the [[Package system]] the academy can be upgraded to level 3.
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What does upgrading each level do when the world is running the [[Package system]] settings?
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    Each level of academy can support one nobleman. Therefore with a level 3 academy you may train a total of three noblemen. If you have several villages with academies, the academy levels added together is the amount or noblemen that you are allowed.
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What happens if I conquer a village with a nobleman?
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    The nobleman will take charge of the new village and dissapear from your army and you will need to make sure you have enough coins or packages to conquer your next village!
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What happens if I lose a village? Do I lose my nobleman?
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    You will not lose your nobleman and the amount of noblemen that you can educate will increase by 1 as the nobleman that was previously in charge of a village is now available again to re-educate to conquer new villages!
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When should I build the academy?
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    The academy takes up a lot of resources initially so it is recommended to only build the academy in villages that you have a spare excess of resource production to build it.
  
 
=== On worlds using the [[Gold_coins|Gold coin system]] ===
 
=== On worlds using the [[Gold_coins|Gold coin system]] ===

Latest revision as of 08:48, 26 January 2022

The academy is the building where you can educate noblemen. These special troops help you conquer other villages.

How it works:

The existence of an academy in the village means you can produce noblemen in it.

Details:

The building requirements are as follows: Village Headquarters (Level 20), Smithy (Level 20) and Market (Level 10).


FAQ:

Why can I upgrade the academy beyond level 1?

   On worlds using the Package system the academy can be upgraded to level 3.

What does upgrading each level do when the world is running the Package system settings?

   Each level of academy can support one nobleman. Therefore with a level 3 academy you may train a total of three noblemen. If you have several villages with academies, the academy levels added together is the amount or noblemen that you are allowed.

What happens if I conquer a village with a nobleman?

   The nobleman will take charge of the new village and dissapear from your army and you will need to make sure you have enough coins or packages to conquer your next village!

What happens if I lose a village? Do I lose my nobleman?

   You will not lose your nobleman and the amount of noblemen that you can educate will increase by 1 as the nobleman that was previously in charge of a village is now available again to re-educate to conquer new villages!

When should I build the academy?

   The academy takes up a lot of resources initially so it is recommended to only build the academy in villages that you have a spare excess of resource production to build it.

On worlds using the Gold coin system

Maximum Level: 1

LevelRequirementsWorkers needed for upgrade level/total of workers Time factor
1 Wood: 15000 Clay: 25000 Iron: 10000 80 / 80 63%

On worlds using the Package system

Maximum Level: 3

LevelRequirementsWorkers needed for upgrade level/total of workers Time factor
1 Wood: 15000 Clay: 25000 Iron: 10000 80 / 80 63%
2 Wood: 30000 Clay: 50000 Iron: 20000 14 / 94 59%
3 Wood: 60000 Clay: 100000 Iron: 40000 16 / 110 56%