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<table>
<table>
<tr>
<tr>
<td>[[Village Headquarters]]</td>
<td style="text-align: center">[[File:Main1.png|link=Village Headquarters]]<br />
<td>In the Village Headquarters you can construct new buildings or upgrade existing ones. The higher the level of your headquarters, the faster the constructions will be finished. As soon as your Village Headquarter is upgraded to level 15, you will be able to demolish buildings in this village.</td>
[[Village Headquarters]]</td>
<td>In the Village Headquarters you can construct new buildings or upgrade existing ones. The higher the level of your headquarters, the faster the constructions will be finished. World settings permitting, as soon as your Village Headquarters is upgraded to level 15 you will be able to demolish buildings in this village.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Barracks]]</td>
<td style="text-align: center">[[File:Barracks1.png|link=Barracks]]<br />
[[Barracks]]</td>
<td>In the barracks you can recruit infantry. The higher its level the faster the recruitment of troops will be finished.</td>
<td>In the barracks you can recruit infantry. The higher its level the faster the recruitment of troops will be finished.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Stable]]</td>
<td style="text-align: center">[[File:Stable1.png|link=Stable]]<br />
[[Stable]]</td>
<td>In the stables you can recruit cavalry. The higher its level the faster the recruitment of the troops will be finished.</td>
<td>In the stables you can recruit cavalry. The higher its level the faster the recruitment of the troops will be finished.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Workshop]]</td>
<td style="text-align: center">[[File:Garage1.png|link=Workshop]]<br />
[[Workshop]]</td>
<td>In the workshop you can produce rams and catapults. The higher its level the faster the recruitment will be finished.</td>
<td>In the workshop you can produce rams and catapults. The higher its level the faster the recruitment will be finished.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Church]]</td>
<td style="text-align: center">[[File:Church1.png|link=Church]]<br />
<td>The church helps the religious villagers in the surrounding villages. Without church the fighters of the villages in the area influenced by the church fight worse.</td>
[[Church]]</td>
<td>
The church gives all the villages in the nearby area belief. When a village has belief, its troops fight at 100% effectiveness instead of 50%. The church is only available on some worlds.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[First church]]</td>
<td style="text-align: center">[[File:Church_f1.png|link=First church]]<br />
<td>The first church helps the religious villagers in the surrounding villages. The first church can only be constructed once. Without church the fighters of the villages in the area influenced by the church fight worse.</td>
[[First church]]</td>
<td>
The first church gives all the villages in the nearby area belief. When a village has belief, its troops fight at 100% effectiveness instead of 50%. The first church is built by default in your first village, and can only be built once. Churches are only available on some worlds.
</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Academy]]</td>
<td style="text-align: center">[[File:Snob1.png|link=Academy]]<br />
[[Academy]]</td>
<td>In the academy you can educate noblemen. They will help you conquer other villages.</td>
<td>In the academy you can educate noblemen. They will help you conquer other villages.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Smithy]]</td>
<td style="text-align: center">[[File:Smith1.png|link=Smithy]]<br />
[[Smithy]]</td>
<td>In the smithy you can research and improve weapons. Upgrading the smithy allows the research of better weapons and decreases the research time.</td>
<td>In the smithy you can research and improve weapons. Upgrading the smithy allows the research of better weapons and decreases the research time.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Rally point]]</td>
<td style="text-align: center">[[File:Place1.png|link=Rally point]]<br />
[[Rally point]]</td>
<td>On the rally point your fighters meet. Here you can command your armies.</td>
<td>On the rally point your fighters meet. Here you can command your armies.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Statue]]</td>
<td style="text-align: center">[[File:Statue1.png|link=Statue]]<br />
[[Statue]]</td>
<td>At the statue the villagers render homage to your paladin. If your paladin dies you can appoint one of your fighters to become the new paladin.</td>
<td>At the statue the villagers render homage to your paladin. If your paladin dies you can appoint one of your fighters to become the new paladin.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Market]]</td>
<td style="text-align: center">[[File:Market1.png|link=Market]]<br />
[[Market]]</td>
<td>On the market you can trade with other players.</td>
<td>On the market you can trade with other players.</td>
</tr>
</tr>


<tr>
<tr>
<td>[[Timber camp]]</td>
<td style="text-align: center">[[File:Wood1.png|link=Timber camp]]<br />
[[Timber camp]]</td>
<td>Outside of your village in the dark forests your lumberjacks cut massive trees to produce wood in the timber camp, which is needed for buildings and weapons. The higher its level the more wood is produced.</td>
<td>Outside of your village in the dark forests your lumberjacks cut massive trees to produce wood in the timber camp, which is needed for buildings and weapons. The higher its level the more wood is produced.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Clay pit]]</td>
<td style="text-align: center">[[File:Stone1.png|link=Clay pit]]<br />
[[Clay pit]]</td>
<td>In the clay pit your workers extract clay, which is important for new buildings. The higher its level the more clay is produced.</td>
<td>In the clay pit your workers extract clay, which is important for new buildings. The higher its level the more clay is produced.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Iron mine]]</td>
<td style="text-align: center">[[File:Iron1.png|link=Iron mine]]<br />
[[Iron mine]]</td>
<td>In the iron mine your workers dig the war-crucial iron. The higher its level the more iron is produced.</td>
<td>In the iron mine your workers dig the war-crucial iron. The higher its level the more iron is produced.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Farm]]</td>
<td style="text-align: center">[[File:Farm1.png|link=Farm]]<br />
[[Farm]]</td>
<td>The farm supplies your workers and troops with food. Without extending your farm your village cannot grow. The higher its level the more villagers can be supplied.</td>
<td>The farm supplies your workers and troops with food. Without extending your farm your village cannot grow. The higher its level the more villagers can be supplied.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Warehouse]]</td>
<td style="text-align: center">[[File:Storage1.png|link=Warehouse]]<br />
[[Warehouse]]</td>
<td>The warehouse stores your resources. The higher its level the more resources can be stored.</td>
<td>The warehouse stores your resources. The higher its level the more resources can be stored.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Hiding place]]</td>
<td style="text-align: center">[[File:Hide1.png|link=Hiding place]]<br />
[[Hiding place]]</td>
<td>Resources in your hiding place cannot be plundered by your enemies. The bigger it is, the more it can hold. There is no place to hide your troops though. Even your enemies' scouts cannot spot the resources hidden in your hiding place.</td>
<td>Resources in your hiding place cannot be plundered by your enemies. The bigger it is, the more it can hold. There is no place to hide your troops though. Even your enemies' scouts cannot spot the resources hidden in your hiding place.</td>
</tr>
</tr>
<tr>
<tr>
<td>[[Wall]]</td>
<td style="text-align: center">[[File:Wall1.png|link=Wall]]<br />
<td>The wall defends your village against your enemies' troops. The higher its level the better the basic defense of your village. It also increases the defensive strength of your troops.</td>
[[Wall]]</td>
<td>The wall defends your village against your enemies' troops. The higher its level the better the basic defense of your village. It also increases the defensive strength the troops stationed in the village.</td>
</tr>
<tr>
<td style="text-align: center">[[File:Smalltower2.png|link=Watchtower]]<br />
[[Watchtower]]</td>
<td>The watchtower keeps vigil over all villages in its radius, tagging attacks automatically.</td>
</tr>
</tr>
</table>
</table>

Latest revision as of 19:26, 7 June 2018

Main1.png
Village Headquarters
In the Village Headquarters you can construct new buildings or upgrade existing ones. The higher the level of your headquarters, the faster the constructions will be finished. World settings permitting, as soon as your Village Headquarters is upgraded to level 15 you will be able to demolish buildings in this village.
Barracks1.png
Barracks
In the barracks you can recruit infantry. The higher its level the faster the recruitment of troops will be finished.
Stable1.png
Stable
In the stables you can recruit cavalry. The higher its level the faster the recruitment of the troops will be finished.
Garage1.png
Workshop
In the workshop you can produce rams and catapults. The higher its level the faster the recruitment will be finished.
Church1.png
Church
The church gives all the villages in the nearby area belief. When a village has belief, its troops fight at 100% effectiveness instead of 50%. The church is only available on some worlds.
Church f1.png
First church

The first church gives all the villages in the nearby area belief. When a village has belief, its troops fight at 100% effectiveness instead of 50%. The first church is built by default in your first village, and can only be built once. Churches are only available on some worlds.

Snob1.png
Academy
In the academy you can educate noblemen. They will help you conquer other villages.
Smith1.png
Smithy
In the smithy you can research and improve weapons. Upgrading the smithy allows the research of better weapons and decreases the research time.
Place1.png
Rally point
On the rally point your fighters meet. Here you can command your armies.
Statue1.png
Statue
At the statue the villagers render homage to your paladin. If your paladin dies you can appoint one of your fighters to become the new paladin.
Market1.png
Market
On the market you can trade with other players.
Wood1.png
Timber camp
Outside of your village in the dark forests your lumberjacks cut massive trees to produce wood in the timber camp, which is needed for buildings and weapons. The higher its level the more wood is produced.
Stone1.png
Clay pit
In the clay pit your workers extract clay, which is important for new buildings. The higher its level the more clay is produced.
Iron1.png
Iron mine
In the iron mine your workers dig the war-crucial iron. The higher its level the more iron is produced.
Farm1.png
Farm
The farm supplies your workers and troops with food. Without extending your farm your village cannot grow. The higher its level the more villagers can be supplied.
Storage1.png
Warehouse
The warehouse stores your resources. The higher its level the more resources can be stored.
Hide1.png
Hiding place
Resources in your hiding place cannot be plundered by your enemies. The bigger it is, the more it can hold. There is no place to hide your troops though. Even your enemies' scouts cannot spot the resources hidden in your hiding place.
Wall1.png
Wall
The wall defends your village against your enemies' troops. The higher its level the better the basic defense of your village. It also increases the defensive strength the troops stationed in the village.
Smalltower2.png
Watchtower
The watchtower keeps vigil over all villages in its radius, tagging attacks automatically.