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Flags are a relatively new feature in Tribalwars, and can take a little getting used to as they change the gameplay in many ways offering certain advantages to players whom possess them. It is important to realize the significant of flags, if they are enabled on your game world.
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The winds of change are blowing through your villages! Make use of these winds to wave flags of glory to get bonuses.
  
Only one flag can be active per village, and will only offer its bonus to one village at a time. A flag may be relocated after 24 hours.
+
Flags are a relatively new feature in Tribalwars, and can take a little getting used to as they change the game-play in many ways. They offer certain advantages to players whom possess them. It is important to realize the significance of flags, if they are enabled on your game world.
 +
 
 +
You can assign one flag to a village and receive its bonus until it is removed or replaced by another flag. Once a flag is set, you can only remove or reassign it elsewhere after 24 hours.
 +
 
 +
Over time, as you gain more flags through quests or achievements, you can upgrade your flag levels by combining three flags of the same type up to a maximum of 9 levels.
 +
 
 +
If you lose a village, it is returned to you for you to assign to another village, and account sitters are unable to upgrade or assign your flags.
  
If you lose a village with a flag you will keep the flag. Flags also carry over to new worlds (provided they too are flag worlds) giving new players a huge advantage.
 
  
 
== Different flag types ==
 
== Different flag types ==
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|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_1_3.png]]
 
| align="center" | [[File:Flag_1_3.png]]
| '''Resource Production'''
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| '''Resource production'''
  
With the Resource Production Flag your villagers will be inspired to collect more resources.
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Set the flag of resource production and watch your workers grow as they realize the importance of pushing themselves to the limits when producing resources.
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_2_3.png]]
 
| align="center" | [[File:Flag_2_3.png]]
| '''Recruitment'''
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| '''Unit recruitment speed'''
  
Training new troops may be sped up by selecting the Recruitment Flag.  
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Increase the speed of expanding your vast armies by setting this flag, which serves as a reminder that efficiency is not only expected by everyone, but is necessary for your empire to survive.
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_3_3.png]]
 
| align="center" | [[File:Flag_3_3.png]]
 
| '''Attack Strength'''
 
| '''Attack Strength'''
  
Using the Attack Power Flag you can inspire your troops to fight with more power. The flag will have to be active at the village the troops have been sent from.
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When your troops are inspired by the flag of attack strength blowing in the wind above their home village, they will fight to the last man for what their ruler demands.
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_4_3.png]]
 
| align="center" | [[File:Flag_4_3.png]]
 
| '''Defense Strength'''
 
| '''Defense Strength'''
  
Gather your troops under the banner of the Defense Flag, which increases their defensive strength.
+
Convene your troops under the flag of the defense strength to spur them on to give even their last breath to defend their home village. It also inspires supporting troops to fight as one!
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_5_3.png]]
 
| align="center" | [[File:Flag_5_3.png]]
 
| '''Luck'''
 
| '''Luck'''
  
The Luck Flag functions for attackers only. When you attack with the Luck Flag, your luck will be closer to 0. This means that if you would have originally gotten -20 luck, but used a 6% Flag you will only face -14% luck. However, when lady luck smiles upon you and you would fight at +20% originally, the same reduction takes place and your troops will fight at only +14%.
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Luck flags allow the attacker to more accurately predict the outcome of a battle by reducing the luck factor by trying to get the Luck factor closer to 0. These mysterious flags effect a change in the war fortune, depending on the strength of the flag. A battle with -20% or + 20% luck would be changed to -14% or +14% by a 6% luck flag respectively. Luck is calculated from the point of view of the attacker, so the fortune flag works only if the attacker has set it and has no effect on the defender.
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_6_3.png]]
 
| align="center" | [[File:Flag_6_3.png]]
 
| '''Population'''
 
| '''Population'''
Under the influence of this flag your villagers will bundle up closely together and make room for more population in your village.  
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Encourage your inhabitants with this flag to move closer together and create space for more inhabitants.
  
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_7_3.png]]
 
| align="center" | [[File:Flag_7_3.png]]
| '''Coins / Packages'''
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| '''Reduce coin / storage costs'''
  
This flag will reduce the price of coins or the price of packages.
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By placing this flag, you force your nobility to reduce the price of coinage / deposit. Even the nobles must come to the party for the prosperity of your empire!
 
|- bgcolor="#F4E4BC"
 
|- bgcolor="#F4E4BC"
 
| align="center" | [[File:Flag_8_3.png]]
 
| align="center" | [[File:Flag_8_3.png]]
 
| '''Haul Capacity'''
 
| '''Haul Capacity'''
  
This flag inspires your troops to feel much more capable to carry resources across large distances, and will help will pillaging resources by allowing you to plunder more resources from a successful attack.  
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Inspire your troops with this flag to new strength and endurance to return with more spoils of war.
 
|}
 
|}
  
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The color of a flag represents the efficiency of a flag, while an icon represents the category.  
 
The color of a flag represents the efficiency of a flag, while an icon represents the category.  
  
It is possible to combine three flags of the same type and level into an upgraded flag with better efficiency. The maximum level you can upgrade a flag to is level 9.  
+
Improve flags to increase the efficiency thereof by combining 3 flags of the same type and level, up to a maximum of 9 levels. For a level 9 flag you will need 6561 grey flags.
  
For a level 9 flag you will need 6561 grey flags.
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This option is not available to account sitters, to prevent misuse.
  
 
{|
 
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|}
 
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== How do I get flags? ==
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== Getting flags ==
  
You can find flags in the game, but only up to level 5. It's also possible to purchase flags with premium points. [[Flaggen#Flaggenpaket_erwerben|Flaggen zu kaufen]].
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You can find flags up to level 5 in the game by completing quests and buying flags. Higher level flags need you to upgrade existing flags.
  
You can get flags by:  
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Flags can be obtained by:
 +
* Defeating enemy armies (similar to gaining Paladin items)
 +
* Recruitment of noblemen
 +
* Achievements (exception: Friend)
 +
* Complete certain quests
 +
* Buy flag packages
 +
* Recruit new players
  
* Fighting other armies (Similiar to the paladin)
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In the flag overview, you can see an overview of the progress to the next flag near the bottom of the page.
* Recruiting nobles
 
* Gaining awards (With the exception of the "True friend" achievement)
 
* Completing certain quests
 
* Purchasing them with premium points
 
* Recruiting new players
 
  
The following overview, found in TODO gives you a hint how you may get your next flag.
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== Using flags ==
  
== How do I activate a flag? ==
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The flag overview is reached by clicking the flag symbol at the top right or by clicking on the flag in the village overview:
 
 
You may reach the flag overview by clicking on the flag symbol in the top right of the page:
 
  
 
<center>[[File:Flag_symbol.png|rand|]]</center>
 
<center>[[File:Flag_symbol.png|rand|]]</center>
  
Or by clicking on the flag on the village overview:
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You can also click on the flag on the village overview:
 
<center>[[File:Flag_village.png|rand|]]</center>
 
<center>[[File:Flag_village.png|rand|]]</center>
  
When you enable a flag you will not be able to change it for 24 hours. Choose wisely!
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Be careful: Once a flag has been selected, it flag cannot be removed or used in another village for 24 hours. Choose wisely!
  
By clicking the flag you want you can enable it for the village. If you have three or more flags of the same kind and level you can upgrade them by clicking the red arrow left of the Flag. Please be aware that account sitters are also able to do this.  
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If you have at least three flags of the same level and type, you can click on the small red arrow in the bottom left corner to upgrade it to the next level. This option is not available to account sitters.
 +
You can see which flag is active in a village in the research overview. Here you can deactivate the current flag and assign new flags.
 +
If you are looking for a flag with a certain bonus, you can trade flags of the same level exclusively with your tribe members.
  
 
<center>[[File:Flag_overview.png|640px|rand|Flag Overview]]</center>
 
<center>[[File:Flag_overview.png|640px|rand|Flag Overview]]</center>
 
  
 
You can view which flags are active in your villages by going to the Research Overview. You may also (re-)allocate flags here.  
 
You can view which flags are active in your villages by going to the Research Overview. You may also (re-)allocate flags here.  
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If you're looking for a flag with a certain bonus you might be able to trade it for a flag of equal level with a fellow tribe member. Trading flags is only possible in a 1:1 ratio.  
 
If you're looking for a flag with a certain bonus you might be able to trade it for a flag of equal level with a fellow tribe member. Trading flags is only possible in a 1:1 ratio.  
 
<center>[[File:Flag_trade.png|rand|Trading Flags]]</center>
 
<center>[[File:Flag_trade.png|rand|Trading Flags]]</center>
 
  
 
== Purchasing a flag package==
 
== Purchasing a flag package==
  
You have the option of purchasing more flags from the Flag Overview.  
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At the flag overview, you may buy a flag package.
  
 
<center>[[File:Flag_package1.png]] [[File:Flag_package2.png]] [[File:Flag_package3.png]]</center>
 
<center>[[File:Flag_package1.png]] [[File:Flag_package2.png]] [[File:Flag_package3.png]]</center>
  
Every flag package has 3 flags - one level 3, one of level 4, and one of level 5. The flags are randomized: it's possible to get three flags of the same kind.  
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Each flag package contains 3 flags (Level 3, Level 4 and Level 5). The bonus of each flag is random with the same chance, and two flags can have the same bonus.
  
There's a 25% probability of getting an extra flag with every flag purchased. This bonus will however only trigger once, and can be a flag of any level normally in the package.  
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Purchasing a flag package gives you a 25% probability to get one of the flags at one level higher. All flags have the same chance for the upgrade, but this is limited to one flag.
  
 
== Other Information==
 
== Other Information==
  
* Flags are account-wide and can be used on any flag world. If you get a flag from an old world and you decide to join world 76, you can activate your old flag there.
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* Flags are global, so they can be used on any world that uses flags.
* If you lose a village with a flag you shall not lose the flag as well.  
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* If you lose a village you do not lose the flag. The flag is automatically withdrawn.
* The population-increasing flags can only be swapped out when the normal population limit is not being exceeded.  
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* The population increase flag can only be removed if the population limit has not been exceeded for that village.
* For the friendship awards you do not get any flag rewards.
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* There is no flag for rewarding your friends (successful advertising).
* Only the defensive and offensive flags can be scouted.  
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* Flags cannot be tracked. The flags for attack and defense strength, however, are listed in attack and defense reports.
* The combat simulator has been updated with flags, so that you can make a correct assumption as how battles might go with flags enabled.
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* The simulator allows you to set up simulation battles with flags, so that the result of the simulation is more accurate.
 +
 
 +
When a world is closed, all flags are automatically withdrawn within 24 hours of the closure of the world and are thus available again on all other worlds.

Latest revision as of 19:11, 2 July 2017


Level 9 flag

The winds of change are blowing through your villages! Make use of these winds to wave flags of glory to get bonuses.

Flags are a relatively new feature in Tribalwars, and can take a little getting used to as they change the game-play in many ways. They offer certain advantages to players whom possess them. It is important to realize the significance of flags, if they are enabled on your game world.

You can assign one flag to a village and receive its bonus until it is removed or replaced by another flag. Once a flag is set, you can only remove or reassign it elsewhere after 24 hours.

Over time, as you gain more flags through quests or achievements, you can upgrade your flag levels by combining three flags of the same type up to a maximum of 9 levels.

If you lose a village, it is returned to you for you to assign to another village, and account sitters are unable to upgrade or assign your flags.


Different flag types

Flag 1 3.png Resource production

Set the flag of resource production and watch your workers grow as they realize the importance of pushing themselves to the limits when producing resources.

Flag 2 3.png Unit recruitment speed

Increase the speed of expanding your vast armies by setting this flag, which serves as a reminder that efficiency is not only expected by everyone, but is necessary for your empire to survive.

Flag 3 3.png Attack Strength

When your troops are inspired by the flag of attack strength blowing in the wind above their home village, they will fight to the last man for what their ruler demands.

Flag 4 3.png Defense Strength

Convene your troops under the flag of the defense strength to spur them on to give even their last breath to defend their home village. It also inspires supporting troops to fight as one!

Flag 5 3.png Luck

Luck flags allow the attacker to more accurately predict the outcome of a battle by reducing the luck factor by trying to get the Luck factor closer to 0. These mysterious flags effect a change in the war fortune, depending on the strength of the flag. A battle with -20% or + 20% luck would be changed to -14% or +14% by a 6% luck flag respectively. Luck is calculated from the point of view of the attacker, so the fortune flag works only if the attacker has set it and has no effect on the defender.

Flag 6 3.png Population

Encourage your inhabitants with this flag to move closer together and create space for more inhabitants.

Flag 7 3.png Reduce coin / storage costs

By placing this flag, you force your nobility to reduce the price of coinage / deposit. Even the nobles must come to the party for the prosperity of your empire!

Flag 8 3.png Haul Capacity

Inspire your troops with this flag to new strength and endurance to return with more spoils of war.


Colors and Bonuses

The color of a flag represents the efficiency of a flag, while an icon represents the category.

Improve flags to increase the efficiency thereof by combining 3 flags of the same type and level, up to a maximum of 9 levels. For a level 9 flag you will need 6561 grey flags.

This option is not available to account sitters, to prevent misuse.

Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6 Lvl 7 Lvl 8 Lvl 9
Resource Production
Flag 1 1.png Flag 1 2.png Flag 1 3.png Flag 1 4.png Flag 1 5.png Flag 1 6.png Flag 1 7.png Flag 1 8.png Flag 1 9.png
+4% +6% +8% +10% +12% +14% +16% +17% +18%
Unit Recruitment Speed
Flag 2 1.png Flag 2 2.png Flag 2 3.png Flag 2 4.png Flag 2 5.png Flag 2 6.png Flag 2 7.png Flag 2 8.png Flag 2 9.png
+6% +8% +10% +12% +14% +16% +18% +19% +20%
Attack Strength
Flag 3 1.png Flag 3 2.png Flag 3 3.png Flag 3 4.png Flag 3 5.png Flag 3 6.png Flag 3 7.png Flag 3 8.png Flag 3 9.png
+2% +3% +4% +5% +6% +7% +8% +9% +10%
Defense Strength
Flag 4 1.png Flag 4 2.png Flag 4 3.png Flag 4 4.png Flag 4 5.png Flag 4 6.png Flag 4 7.png Flag 4 8.png Flag 4 9.png
+2% +3% +4% +5% +6% +7% +8% +9% +10%
Offensive luck
Flag 5 1.png Flag 5 2.png Flag 5 3.png Flag 5 4.png Flag 5 5.png Flag 5 6.png Flag 5 7.png Flag 5 8.png Flag 5 9.png
-6% -8% -10% -12% -14% -16% -18% -19% -20%
Population
Flag 6 1.png Flag 6 2.png Flag 6 3.png Flag 6 4.png Flag 6 5.png Flag 6 6.png Flag 6 7.png Flag 6 8.png Flag 6 9.png
+2% +3% +4% +5% +6% +7% +8% +9% +10%
Coin and Package costs
Flag 7 1.png Flag 7 2.png Flag 7 3.png Flag 7 4.png Flag 7 5.png Flag 7 6.png Flag 7 7.png Flag 7 8.png Flag 7 9.png
-10% -12% -14% -16% -18% -20% -22% -23% -24%
Haul Capacity
Flag 8 1.png Flag 8 2.png Flag 8 3.png Flag 8 4.png Flag 8 5.png Flag 8 6.png Flag 8 7.png Flag 8 8.png Flag 8 9.png
+2% +3% +4% +5% +6% +7% +8% +9% +10%

Getting flags

You can find flags up to level 5 in the game by completing quests and buying flags. Higher level flags need you to upgrade existing flags.

Flags can be obtained by:

  • Defeating enemy armies (similar to gaining Paladin items)
  • Recruitment of noblemen
  • Achievements (exception: Friend)
  • Complete certain quests
  • Buy flag packages
  • Recruit new players

In the flag overview, you can see an overview of the progress to the next flag near the bottom of the page.

Using flags

The flag overview is reached by clicking the flag symbol at the top right or by clicking on the flag in the village overview:

Flag symbol.png

You can also click on the flag on the village overview:

Flag village.png

Be careful: Once a flag has been selected, it flag cannot be removed or used in another village for 24 hours. Choose wisely!

If you have at least three flags of the same level and type, you can click on the small red arrow in the bottom left corner to upgrade it to the next level. This option is not available to account sitters. You can see which flag is active in a village in the research overview. Here you can deactivate the current flag and assign new flags. If you are looking for a flag with a certain bonus, you can trade flags of the same level exclusively with your tribe members.

Flag Overview

You can view which flags are active in your villages by going to the Research Overview. You may also (re-)allocate flags here.

Flags in the Research Overview

Trading Flags

If you're looking for a flag with a certain bonus you might be able to trade it for a flag of equal level with a fellow tribe member. Trading flags is only possible in a 1:1 ratio.

Trading Flags

Purchasing a flag package

At the flag overview, you may buy a flag package.

Flag package1.png Flag package2.png Flag package3.png

Each flag package contains 3 flags (Level 3, Level 4 and Level 5). The bonus of each flag is random with the same chance, and two flags can have the same bonus.

Purchasing a flag package gives you a 25% probability to get one of the flags at one level higher. All flags have the same chance for the upgrade, but this is limited to one flag.

Other Information

  • Flags are global, so they can be used on any world that uses flags.
  • If you lose a village you do not lose the flag. The flag is automatically withdrawn.
  • The population increase flag can only be removed if the population limit has not been exceeded for that village.
  • There is no flag for rewarding your friends (successful advertising).
  • Flags cannot be tracked. The flags for attack and defense strength, however, are listed in attack and defense reports.
  • The simulator allows you to set up simulation battles with flags, so that the result of the simulation is more accurate.

When a world is closed, all flags are automatically withdrawn within 24 hours of the closure of the world and are thus available again on all other worlds.