Scout
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The scout creeps into your enemies' villages to get valuable information.
| Costs per unit | Population needed | Speed | Carrying capacity |
|---|---|---|---|
| 9 minutes per field | 0 |
Research
Requirements: Stable (Level 1)
On worlds with the Simple tech system enabled:
| Offensive strength | |
| General Defense | |
| Cavalry Defense | |
| Archer Defense | |
| Research cost: |
On worlds with the Three level tech system enabled:
| Tech-level | Research costs | |||
|---|---|---|---|---|
| 1 | 0 | 2 | 1 | |
| 2 | 0 | 3 | 1 | |
| 3 | 0 | 3 | 1 |