Spear fighter: Difference between revisions
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|def_archer=20 | |def_archer=20 | ||
|requirements=moo | |requirements=moo | ||
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==== Research ==== | |||
Unit available without research. | |||
On worlds with the [[Tech_systems|Three level tech system]] enabled: | |||
{{researchtable | |||
|costs1=already researched | |||
|att1=10 | |||
|def1=15 | |||
|def_cav1=45 | |||
|costs2={{res|2560|2240|2960}} | |||
|att2=13 | |||
|def2=19 | |||
|def_cav2=56 | |||
|costs3={{res|10240|8960|11840}} | |||
|att3=14 | |||
|def3=21 | |||
|def_cav=63 | |||
}} | }} |
Revision as of 16:22, 18 December 2010

The spear fighter is the most basic unit. It is good in defending against cavalry and to start plundering other villages.
Costs per unit | Population needed | Speed | Carrying capacity |
---|---|---|---|
![]() ![]() ![]() |
![]() |
18 minutes per field | 25 |
Research
Requirements: moo
On worlds with the Simple tech system enabled:
Offensive strength | ![]() |
General Defense | ![]() |
Cavalry Defense | ![]() |
Archer Defense | ![]() |
Research cost: | {{{costs}}} |
Research
Unit available without research.
On worlds with the Three level tech system enabled:
On worlds with the Three level tech system enabled:
Tech-level | Research costs | ![]() |
![]() |
![]() |
---|---|---|---|---|
1 | already researched | 10 | 15 | 45 |
2 | ![]() ![]() ![]() |
13 | 19 | 56 |
3 | ![]() ![]() ![]() |
14 | 21 | {{{def_cav3}}} |