Village HQ: Difference between revisions

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The church helps the religious villagers in the surrounding villages. Without a church the troops of the villages in its area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities</font>
 
The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.
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<li> A church can be upgraded up to level 3, the higher the level, the larger the radius of influence.</li>


<li>Players do not have to build a church in every village, since one smartly placed church covers enough area to boost the belief of all of the villages in its range</li>
<li> A first church is only available on worlds that have religion enabled in their settings.</li>


<li>Fact</li>
<li> The first church can only be constructed once.</li>


<li>Fact</li>
<li>If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.</li>


<li>Fact</li>
<li>Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.</li>
 
<li>The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.</li>
 
<li>The first church influence area only affects your own villages, not allies or other players villages.</li>


<li>Fact</li>
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<th>Level</th><th width="220">Requirements</th><th width="110">Workers needed for upgrade level/total of workers</th>
<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="340"><b>Pop needed / Pop total</b></th>
 
<th width="200"><b>Influence area</b></th></tr>
<th>Influence area (radius coverage)</th></tr>


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<td>1</td>
<th>1</th>
<td>{{Res|16000|20000|5000}}</td>
<th>{{Res|16000|20000|5000}}</th>
<td>{{Workers|5000|5000}}</td>
<th>{{Workers|5000|5000}}</th>


<td>4</td> </tr>
<th>4</th> </tr>


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<td>2</td>
<th>2</th>
<td>{{Res|20160|25600|6300}}</td>
<th>{{Res|20160|25600|6300}}</th>
<td>{{Workers|2750|7750}}</td>
<th>{{Workers|2750|7750}}</th>


<td>6</td> </tr>
<th>6</th> </tr>
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<td>3</td>
<th>3</th>


<td>{{Res|25402|32768|7938}}</td>
<th>{{Res|25402|32768|7938}}</th>
<td>{{Workers|4263|12013}}</td>
<th>{{Workers|4263|12013}}</th>


<td>8</td> </tr>
<th>8</th> </tr>
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[[File:Faq.png|center|link=]]
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'''How do I remove the first church?''' - In order to remove the first church the easiest way to do so is to self noble the village it exists in. This will then enable you to build the first church in another village. Please note that you will be unable to build a normal church until the first church is built somewhere.
'''Question''' - Answer


'''Question''' - Answer
'''Should I make a church village defensive or offensive?''' - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.


'''Question''' - Answer
'''What is the difference between a Church and First Church?''' - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.


'''Question''' - Answer
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Latest revision as of 22:06, 15 December 2019


ChurchMenu.png


The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.

Watchtowerhow.png


  • A first church is only available on worlds that have religion enabled in their settings.
  • The first church can only be constructed once.
  • If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.
  • Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.
  • The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.
  • The first church influence area only affects your own villages, not allies or other players villages.


WatchtowerRequirement.png


Village Headquarters : Level 5

Farm : Level 5


LevelRequirementsPop needed / Pop total Influence area
1 Wood: 16000 Clay: 20000 Iron: 5000 5000 / 5000 4
2 Wood: 20160 Clay: 25600 Iron: 6300 2750 / 7750 6
3 Wood: 25402 Clay: 32768 Iron: 7938 4263 / 12013 8



Faq.png


Should I make a church village defensive or offensive? - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.

What is the difference between a Church and First Church? - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.