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[[File:StableMenu2.png|center|link=]]
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[[File:ChurchMenu.png|center|link=]]
 
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<font size="+0.5">The stable is where you recruit your mounted units for both defence and offence.  Mounted units cost more and take up more farm space per unit, but are also more powerful.</font>
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<font size="+0.5">
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The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.
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</font>
 
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<font size="+0.5">
 
<ul>
 
<ul>
<li>For each level you upgrade the stable, your mounted units will also be recruited a bit faster!</li>
 
  
<li>You can decommission mounted units to make room for others as well as recruiting them!</li>
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<li> A first church is only available on worlds that have religion enabled in their settings.</li>
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<li> The first church can only be constructed once.</li>
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<li>If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.</li>
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<li>Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.</li>
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<li>The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.</li>
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<li>The first church influence area only affects your own villages, not allies or other players villages.</li>
  
</li>
 
 
</ul></font>
 
</ul></font>
 
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<br>
[[File:menudetails.png|center|link=]]
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[[File:WatchtowerRequirement.png|center|link=]]
 
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<font size="+0.5">
 
<font size="+0.5">
'''REQUIRED TO BUILD :''' [https://help.tribalwars.net/wiki/Village_Headquarters HQ] Level 10, [https://help.tribalwars.net/wiki/barracks Barracks] Level 5 and [https://help.tribalwars.net/wiki/smithy smithy] Level 5
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'''Village Headquarters :''' Level 5
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'''Farm :''' Level 5
 
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</font>
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<table class="building_levels" style="width: 700px; margin: 0 auto">
 
<br>
 
<br>
<table class="building_levels" style="width: 700px; margin: 0 auto">
 
 
<tr>
 
<tr>
<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="250"><b>Pop needed / Pop total</b></th>
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<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="340"><b>Pop needed / Pop total</b></th>
<th width="160"><b>Speed Factor</b></th></tr>
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<th width="200"><b>Influence area</b></th></tr>
  
 
<tr>
 
<tr>
 
<th>1</th>
 
<th>1</th>
<th>{{Res|270|240|260}}</th>
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<th>{{Res|16000|20000|5000}}</th>
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<th>{{Workers|5000|5000}}</th>
  
<th>{{Workers|8|8}}</th>
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<th>4</th> </tr>
  
<th>63%</th> </tr>
 
 
<tr>
 
<tr>
 
<th>2</th>
 
<th>2</th>
<th>{{Res|340|307|328}}</th>
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<th>{{Res|20160|25600|6300}}</th>
<th>{{Workers|1|9}}</th>
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<th>{{Workers|2750|7750}}</th>
  
<th>59%</th> </tr>
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<th>6</th> </tr>
 
<tr>
 
<tr>
 
<th>3</th>
 
<th>3</th>
<th>{{Res|429|393|413}}</th>
 
<th>{{Workers|2|11}}</th>
 
 
<th>56%</th> </tr>
 
 
<tr>
 
<th>4</th>
 
<th>{{Res|540|503|520}}</th>
 
<th>{{Workers|2|13}}</th>
 
 
<th>53%</th> </tr>
 
<tr>
 
<th>5</th>
 
 
<th>{{Res|681|644|655}}</th>
 
<th>{{Workers|2|15}}</th>
 
 
<th>50%</th> </tr>
 
<tr>
 
<th>6</th>
 
<th>{{Res|857|825|826}}</th>
 
 
<th>{{Workers|3|18}}</th>
 
 
<th>47%</th> </tr>
 
<tr>
 
<th>7</th>
 
<th>{{Res|1080|1056|1040}}</th>
 
<th>{{Workers|3|21}}</th>
 
 
<th>44%</th> </tr>
 
<tr>
 
<th>8</th>
 
<th>{{Res|1361|1351|1311}}</th>
 
<th>{{Workers|3|24}}</th>
 
 
<th>42%</th> </tr>
 
 
<tr>
 
<th>9</th>
 
<th>{{Res|1715|1729|1652}}</th>
 
<th>{{Workers|4|28}}</th>
 
 
<th>39%</th> </tr>
 
<tr>
 
<th>10</th>
 
 
<th>{{Res|2161|2214|2081}}</th>
 
<th>{{Workers|5|33}}</th>
 
 
<th>37%</th> </tr>
 
<tr>
 
<th>11</th>
 
<th>{{Res|2723|2833|2622}}</th>
 
 
<th>{{Workers|5|38}}</th>
 
 
<th>35%</th> </tr>
 
<tr>
 
<th>12</th>
 
<th>{{Res|3431|3627|3304}}</th>
 
<th>{{Workers|7|45}}</th>
 
 
<th>33%</th> </tr>
 
<tr>
 
<th>13</th>
 
<th>{{Res|4323|4642|4163}}</th>
 
<th>{{Workers|8|53}}</th>
 
 
<th>31%</th> </tr>
 
 
<tr>
 
<th>14</th>
 
<th>{{Res|5447|5942|5246}}</th>
 
<th>{{Workers|9|62}}</th>
 
 
<th>29%</th> </tr>
 
<tr>
 
<th>15</th>
 
 
<th>{{Res|6864|7606|6609}}</th>
 
<th>{{Workers|10|72}}</th>
 
 
<th>28%</th> </tr>
 
<tr>
 
<th>16</th>
 
<th>{{Res|8648|9736|8328}}</th>
 
 
<th>{{Workers|12|84}}</th>
 
 
<th>26%</th> </tr>
 
<tr>
 
<th>17</th>
 
<th>{{Res|10897|12462|10493}}</th>
 
<th>{{Workers|15|99}}</th>
 
 
<th>25%</th> </tr>
 
<tr>
 
<th>18</th>
 
<th>{{Res|13730|15951|13221}}</th>
 
<th>{{Workers|16|115}}</th>
 
 
<th>23%</th> </tr>
 
 
<tr>
 
<th>19</th>
 
<th>{{Res|17300|20417|16659}}</th>
 
<th>{{Workers|20|135}}</th>
 
 
<th>22%</th> </tr>
 
<tr>
 
<th>20</th>
 
 
<th>{{Res|21797|26134|20990}}</th>
 
<th>{{Workers|23|158}}</th>
 
 
<th>21%</th> </tr>
 
 
  
 +
<th>{{Res|25402|32768|7938}}</th>
 +
<th>{{Workers|4263|12013}}</th>
  
 +
<th>8</th> </tr>
 
</table>
 
</table>
 
<br><font size="+0.5">
 
<br><font size="+0.5">
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<br>
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[[File:Faq.png|center|link=]]
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<br>
  
[[File:Faq.png|center|link=]]
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'''Should I make a church village defensive or offensive?''' - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.
  
<br>
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'''What is the difference between a Church and First Church?''' - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.
'''Why can't I build more units?''' - You can only build as many units as you have farm space. This includes those in the queue - so if you cannot build any more you may need to upgrade your farm!
 
  
'''The recruitment speed is faster than suggested''' - Active buffs that impact recruitment times stack on top of your barracks level bonus!
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</font>

Latest revision as of 22:06, 15 December 2019


ChurchMenu.png


The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.

Watchtowerhow.png


  • A first church is only available on worlds that have religion enabled in their settings.
  • The first church can only be constructed once.
  • If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.
  • Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.
  • The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.
  • The first church influence area only affects your own villages, not allies or other players villages.


WatchtowerRequirement.png


Village Headquarters : Level 5

Farm : Level 5


LevelRequirementsPop needed / Pop total Influence area
1 Wood: 16000 Clay: 20000 Iron: 5000 5000 / 5000 4
2 Wood: 20160 Clay: 25600 Iron: 6300 2750 / 7750 6
3 Wood: 25402 Clay: 32768 Iron: 7938 4263 / 12013 8



Faq.png


Should I make a church village defensive or offensive? - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.

What is the difference between a Church and First Church? - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.