Watchtower: Difference between revisions

From Tribalwars Wiki EN
Jump to navigation
No edit summary
No edit summary
Line 1: Line 1:
= The Watchtower =
= The Watchtower =
<font size="+0.5">The watchtower is a tool to help new and experienced players to filter information, especially in mid to late game. In short it detects incoming attacks and automatically tags them with the most important information. Experienced players will still be able to gather more information by watching incoming attacks closely. Of course the watchtower also comes with its own costs, which makes strategic placement important and can also be an interesting target for offensive players.</font>


Maximum Level: '''25'''
    [[File:Watchtower1.png|link=|alt=Tower1]] [[File:Watchtower2.png|link=|alt=Tower2]] [[File:Watchtower3.png|link=|alt=Tower3]]
= Tagging and how it works =
<font size="+0.5">
<ul>
<li>Every attack that comes into range is tagged with the army size and if it is led by a nobleman.</li>


Requirements: Village Headquarters ('''Level 5''') , Farm ('''Level 5''')
<li>This does not only affect attacks on villages within the range but also attacks travelling ''through'' the range.</li>


The watchtower monitors your environment for incoming attacks on your villages. Once an attack is within range of your watchtower, it will mark the attacks with appropriate information, no matter which village is the target of the attack.
<li>Tags on the attack are kept, even if the attack moves out of range.</li>
The Watchtower is a tool to help new and experienced players filter information, especially in the middle to late game. In short, it discovers incoming attacks and tagged them automatically with the most important information. Of course, the watchtower also has costs, which is why a strategic placement is important and he is an interesting target for offensive players.
Each player can build any number of watchtowers. These can be destroyed with catapults.


watchtower
<li>Tags are being displayed on the village incoming overview and for PA players on the incoming screen.</li>
from level 1: watchtower
from level 5: watchtower
from level 15: watchtower
Small graphic: watchtower
Configurations: 20
Requirements:
main building Main building
(level 5)
farm Farm
(Level 5)
Table of Contents [ Hide ]
1 function
2 Further facts about the watchtower
2.1 Construction costs and needed farm places
2.2 Range
2.3 Tagging attacks
3 video


<li>The detection range can be increased by upgrading the tower, as per the below tables</li>


function
<li>On browsers the watchtower range is displayed on the map. Mobile users have to use the watchtower screen.</li>
</ul></font>
= Requirements to build =
<font size="+0.5">'''Village Headquarters :''' Level 5


'''Farm :''' Level 5</font>
= Level by level information =
<br>
<table class="building_levels" style="width: 700px; margin: 0 auto">
<tr>
<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="250"><b>Pop needed / Pop total</b></th>
<th width="160"><b>Range (Fields)</b></th></tr>


And this is how the watchtower works:
<tr>
Any attack within the reach of a watchtower will be tagged with the strength of the troop and whether it is headed by a noble family.
<th>1</th>
This not only concerns attacks on villages that are within range of a watchtower, but attacks that extend beyond the reach of a watchtower.
<th>{{Res|12,000|14,000|10000}}</th>
The tags are retained even if the attack is out of range of a watchtower.
<th>{{Workers|500|500}}</th>
The tags are displayed in the village overview. Players with an active premium account will also see them in the Arrivals overview.
The range can be increased by removing the watchtower.
In the browser version, the range of the watchtower is shown on the map. Users of the mobile versions must call up the Watchtower page.
If an incoming attack is detected but is not yet within range of the watchtower, it is marked with an ax and an eye.
Restriction: If a village is conquered, which is within the range of a watchtower, but has no watchtower itself and attacks on the newly conquered village, they are not tagged.
By clicking on a watchtower, the side of the watchtower opens with a brief description of the building and a map that graphically depicts the current range of this watchtower on the small map.
watchtower
watchtower
More facts about the watchtower


<th>1.1</th> </tr>
<tr>
<th>2</th>
<th>{{Res|14,040|16,380|11,800}}</th>
<th>{{Workers|90|590}}</th>


<th>1.3</th> </tr>
<tr>
<th>3</th>
<th>{{Res|16,427|19,165|13,924}}</th>
<th>{{Workers|106|696}}</th>


[[File:concosts.png|center|frame|link=]]
<th>1.5</th> </tr>
<tr>
<th>4</th>
<th>{{Res|19,219|22,423|16,430}}</th>
<th>{{Workers|126|822}}</th>


<th>1.7</th> </tr>
<tr>
<th>5</th>
<th>{{Res|22,487|26,234|19,388}}</th>
<th>{{Workers|147|969}}</th>


reach
<th>2.0</th> </tr>


<tr>
<th>6</th>
<th>{{Res|26,309|30,694|22,878}}</th>
<th>{{Workers|175|1144}}</th>


The further the watchtower is expanded, the greater the range of the watchtower:
<th>2.3</th> </tr>
<tr>
<th>7</th>
<th>{{Res|30,782|35,912|26,996}}</th>
<th>{{Workers|206|1350}}</th>


<th>2.6</th> </tr>
<tr>
<th>8</th>
<th>{{Res|36,015|42,017|31,855}}</th>
<th>{{Workers|243|1593}}</th>


IMAGE TABLE 2
<th>3.0</th> </tr>
<tr>
<th>9</th>
<th>{{Res|42,137|49,160|37,589}}</th>
<th>{{Workers|286|1879}}</th>


Tagging attacks
<th>3.4</th> </tr>
<tr>
<th>10</th>
<th>{{Res|49,301|57,518|44,355}}</th>
<th>{{Workers|339|2218}}</th>


<th>3.9</th> </tr>
<tr>
<th>11</th>
<th>{{Res|57,682|67,296|52,338}}</th>
<th>{{Workers|399|2617}}</th>


Icon importance
<th>4.4</th> </tr>
Attack small.png Small Attack (1 - 1000 troops)
<tr>
Attack medium.png Medium Attack (1001 - 5000 troops)
<th>12</th>
Attack large.png Big attack (more than 5000 troops)
<th>{{Res|67,488|78,736|61,759}}</th>
Unit snob.png The attack contains a noble family
<th>{{Workers|471|3088}}</th>
Wt attack.png Display when an attack is tagged by a watchtower, but the attack is not yet within reach
 
<th>5.1</th> </tr>
<tr>
<th>13</th>
<th>{{Res|78,961|92,121|72,876}}</th>
<th>{{Workers|556|3644}}</th>
 
<th>5.8</th> </tr>
<tr>
<th>14</th>
<th>{{Res|92,384|107,782|85,994}}</th>
<th>{{Workers|656|4300}}</th>
 
<th>6.7</th> </tr>
<tr>
<th>15</th>
<th>{{Res|12,000|126,104|101,472}}</th>
<th>{{Workers|774|5074}}</th>
 
<th>7.6</th> </tr>
 
<tr>
<th>16</th>
<th>{{Res|108,089|147,542|119,737}}</th>
<th>{{Workers|913|5987}}</th>
 
<th>8.7</th> </tr>
<tr>
<th>17</th>
<th>{{Res|126,465|172,624|141,290}}</th>
<th>{{Workers|1078|7065}}</th>
 
<th>10.0</th> </tr>
<tr>
<th>18</th>
<th>{{Res|173,117|201,970|166,722}}</th>
<th>{{Workers|1271|8336}}</th>
 
<th>11.5</th> </tr>
<tr>
<th>19</th>
<th>{{Res|202,547|236,000|196,733}}</th>
<th>{{Workers|1501|9837}}</th>
 
<th>13.1</th> </tr>
<tr>
<th>20</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
 
</table>
<br><font size="+0.5">
= Frequently asked questions =
'''How do I know if an attack will pass through my watchtower radius!''' - Attacks that will be tagged by your watchtowers will have an "eye" icon next to the command. The attack will be tagged once it passes into your watchtower range.
 
'''I just conquered a new village - and my watchtower is not going to tag the attacks that are incoming to it!''' - Only attacks that are sent ''while you own the village'' will be tagged.  Anything sent ''before'' you conquered the village will not be.
 
'''I just built a new watchtower  and my watchtower is not going to tag the attacks that are incoming!''' - Only attacks that are sent ''after you built the watchtower'' will be tagged.  Anything sent ''before'' you built the watchtower will not be.
 
'''Im trying to test the watchtower to see how it works - but my tribemate's attack is tagged with or without the watchtower and I cannot see an eye before it reaches my watchtower range!''' - To test your watchtower, temporarily stop sharing commands with the player helping you to test it.  Sharing commands means all attacks are visible and auto-tagged so there is nothing left for the watchtower to tag!
 
'''My watchtower didnt tag the attack until just before the attack hit!''' - Watchtowers will only tag an attack when it enters the watchtowers radius.  If the village under attack is close to the edge of your radius. then it will only tag shortly before the attack lands!  Perhaps you need to level up the watchtower, or even build a new one to expand your coverage!</font>

Revision as of 18:44, 7 June 2018

The Watchtower

The watchtower is a tool to help new and experienced players to filter information, especially in mid to late game. In short it detects incoming attacks and automatically tags them with the most important information. Experienced players will still be able to gather more information by watching incoming attacks closely. Of course the watchtower also comes with its own costs, which makes strategic placement important and can also be an interesting target for offensive players.

   Tower1 Tower2 Tower3

Tagging and how it works

  • Every attack that comes into range is tagged with the army size and if it is led by a nobleman.
  • This does not only affect attacks on villages within the range but also attacks travelling through the range.
  • Tags on the attack are kept, even if the attack moves out of range.
  • Tags are being displayed on the village incoming overview and for PA players on the incoming screen.
  • The detection range can be increased by upgrading the tower, as per the below tables
  • On browsers the watchtower range is displayed on the map. Mobile users have to use the watchtower screen.

Requirements to build

Village Headquarters : Level 5

Farm : Level 5

Level by level information


LevelRequirementsPop needed / Pop total Range (Fields)
1 Wood: 12,000 Clay: 14,000 Iron: 10000 500 / 500 1.1
2 Wood: 14,040 Clay: 16,380 Iron: 11,800 90 / 590 1.3
3 Wood: 16,427 Clay: 19,165 Iron: 13,924 106 / 696 1.5
4 Wood: 19,219 Clay: 22,423 Iron: 16,430 126 / 822 1.7
5 Wood: 22,487 Clay: 26,234 Iron: 19,388 147 / 969 2.0
6 Wood: 26,309 Clay: 30,694 Iron: 22,878 175 / 1144 2.3
7 Wood: 30,782 Clay: 35,912 Iron: 26,996 206 / 1350 2.6
8 Wood: 36,015 Clay: 42,017 Iron: 31,855 243 / 1593 3.0
9 Wood: 42,137 Clay: 49,160 Iron: 37,589 286 / 1879 3.4
10 Wood: 49,301 Clay: 57,518 Iron: 44,355 339 / 2218 3.9
11 Wood: 57,682 Clay: 67,296 Iron: 52,338 399 / 2617 4.4
12 Wood: 67,488 Clay: 78,736 Iron: 61,759 471 / 3088 5.1
13 Wood: 78,961 Clay: 92,121 Iron: 72,876 556 / 3644 5.8
14 Wood: 92,384 Clay: 107,782 Iron: 85,994 656 / 4300 6.7
15 Wood: 12,000 Clay: 126,104 Iron: 101,472 774 / 5074 7.6
16 Wood: 108,089 Clay: 147,542 Iron: 119,737 913 / 5987 8.7
17 Wood: 126,465 Clay: 172,624 Iron: 141,290 1078 / 7065 10.0
18 Wood: 173,117 Clay: 201,970 Iron: 166,722 1271 / 8336 11.5
19 Wood: 202,547 Clay: 236,000 Iron: 196,733 1501 / 9837 13.1
20 Wood: 236,981 Clay: 276,477 Iron: 232,144 1770 / 11607 15.0


Frequently asked questions

How do I know if an attack will pass through my watchtower radius! - Attacks that will be tagged by your watchtowers will have an "eye" icon next to the command. The attack will be tagged once it passes into your watchtower range.

I just conquered a new village - and my watchtower is not going to tag the attacks that are incoming to it! - Only attacks that are sent while you own the village will be tagged. Anything sent before you conquered the village will not be.

I just built a new watchtower and my watchtower is not going to tag the attacks that are incoming! - Only attacks that are sent after you built the watchtower will be tagged. Anything sent before you built the watchtower will not be.

Im trying to test the watchtower to see how it works - but my tribemate's attack is tagged with or without the watchtower and I cannot see an eye before it reaches my watchtower range! - To test your watchtower, temporarily stop sharing commands with the player helping you to test it. Sharing commands means all attacks are visible and auto-tagged so there is nothing left for the watchtower to tag!

My watchtower didnt tag the attack until just before the attack hit! - Watchtowers will only tag an attack when it enters the watchtowers radius. If the village under attack is close to the edge of your radius. then it will only tag shortly before the attack lands! Perhaps you need to level up the watchtower, or even build a new one to expand your coverage!