Trade: Difference between revisions

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(Created page with "Trade give you the chance to exchange resources with other players. The following section explains how this works. @Todo: link to market :) == Free trade == Free trading is use...")
 
 
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Trade give you the chance to exchange resources with other players. The following section explains how this works. @Todo: link to market :)
Trade allows you to exchange resources with other players. You can trade resources in the [[Market]].


== Free trade ==
== Free trade ==


Free trading is used whenever you are sending resources to a friend or your own villages. The time at which this becomes possible is entirely based on the time the moment you joined this world.
Free trade is when you send resources to another village without receiving anything in return. With the exception of sending resources to your own villages, you may be limited from doing this for a set period of time after you join a world. If you are currently restricted from using free trade, an error message will be shown when you try, along with the date and time at which you can send resources.


One merchant can transport a max of 1000 Resources. This can be 1000 of one resource, or split up between resources in any way. (Like 100 Wood, 350 clay and 550 iron.)
One merchant can transport a maximum of 1000 resources. This could be 1000 of one resource, or split up between different resources in any way. For example, one merchant could carry 100 wood, 350 clay and 550 iron.


Every time you increase the size of your market, you receive more merchants, which means that there will be an increase in the amount of resources that your merchants can carry.
When you increase the size of your [[Market|market]] you will receive more merchants. This means you will be able to transport more resources at the same time.


When you want to trade resources with someone you don't know, it is recommended to create an offer on the market that the other person accepts. That makes sure that both sides get exactly what they had asked for.
When you want to trade resources with someone you don't know you should create an offer on the market instead of using the free trade system. This ensure that both sides of the trade receive exactly what they asked for.


== Trading using offers ==
== Trading using offers ==


In Tribal Wars you have free trade and the trade using offers. You can create your own offers or accept offers of other players. When you accept an offer, or someone else accepts your own offer, the resources are send automatically.
The offers system allows you to either create your own predefined offers that other players can accept, or accept offers that others have already made. When you accept an offer, or someone else accepts your own offer, the resources are sent automatically.
To create your own offers go to the market and select "own offers". There you can create one or more offers. It is useful to split a very large offer in a lot of smaller ones as then smaller players can accept as well.


To accept the offer of another player click on "other offers". There it is relatively easy to search for specific offers and directly accept them.
To create an offer go to the market and click on ''own offers''. From this screen you can create as many offers as you wish. It can be a good idea to split a very large offer into many smaller ones so more players can accept them.


Picture here
To accept another player's offer click on ''other offers''. You can also filter the results depending on what resource you are looking for and the maximum duration.
 
 
[[File:other_offers_example.png|frame|center|link=|An example of the ''other offers'' page in the Market.]]
 
== The Premium Exchange ==
 
Use the Premium Exchange to trade premium points for resources and vice versa.  This feature replaces the older method of creating trades in the marketplace and the exchange has its very own tab!
 
[[File:Exchange1.png|frame|center|link=|An example of the new premium exchange screen]]
 
'''Exchange stock and capacity'''
 
There is one Premium Exchange for every continent. Every Exchange has its own capacity, indicating how many resources of each type it can hold. An Exchange's current stock and its capacity will determine the current rate for trading. Resources are traded at lower rates when the stock is full and the other way around. When an Exchange's stock is full, no more resources of that type may be sold to it. When an exchange's stock is empty, no more resources of that type can be bought from it.
 
'''Placing an order'''
 
You can enter trade orders into the "Buy" and "Sell" fields and see an estimate of how much they are worth, based on the resources' current rates.
 
'''Making a trade'''
 
When you place an order, the Exchange will suggest a trade to you, with matched values rounded up to the nearest full premium point. When you accept this offer, the resources will be transferred between you and the Exchange. Selling resources to the Exchange will require your village's merchants to ship the resources, while buying resources will use the Exchange's merchants. In both cases the delivery time will be 2:00:00. Please note that the premium points obtained that way won't be transferable for 60 days.
 
'''Taxation and growth'''
 
When buying resources from the Exchange, a small portion of the proceeds will be put aside automatically to increase its capacity for the traded resource. Each day, Exchanges on adjacent continents will also shift around capacity and stock to mitigate differences in their trading rates.

Latest revision as of 22:31, 11 May 2018

Trade allows you to exchange resources with other players. You can trade resources in the Market.

Free trade

Free trade is when you send resources to another village without receiving anything in return. With the exception of sending resources to your own villages, you may be limited from doing this for a set period of time after you join a world. If you are currently restricted from using free trade, an error message will be shown when you try, along with the date and time at which you can send resources.

One merchant can transport a maximum of 1000 resources. This could be 1000 of one resource, or split up between different resources in any way. For example, one merchant could carry 100 wood, 350 clay and 550 iron.

When you increase the size of your market you will receive more merchants. This means you will be able to transport more resources at the same time.

When you want to trade resources with someone you don't know you should create an offer on the market instead of using the free trade system. This ensure that both sides of the trade receive exactly what they asked for.

Trading using offers

The offers system allows you to either create your own predefined offers that other players can accept, or accept offers that others have already made. When you accept an offer, or someone else accepts your own offer, the resources are sent automatically.

To create an offer go to the market and click on own offers. From this screen you can create as many offers as you wish. It can be a good idea to split a very large offer into many smaller ones so more players can accept them.

To accept another player's offer click on other offers. You can also filter the results depending on what resource you are looking for and the maximum duration.


An example of the other offers page in the Market.

The Premium Exchange

Use the Premium Exchange to trade premium points for resources and vice versa. This feature replaces the older method of creating trades in the marketplace and the exchange has its very own tab!

An example of the new premium exchange screen

Exchange stock and capacity

There is one Premium Exchange for every continent. Every Exchange has its own capacity, indicating how many resources of each type it can hold. An Exchange's current stock and its capacity will determine the current rate for trading. Resources are traded at lower rates when the stock is full and the other way around. When an Exchange's stock is full, no more resources of that type may be sold to it. When an exchange's stock is empty, no more resources of that type can be bought from it.

Placing an order

You can enter trade orders into the "Buy" and "Sell" fields and see an estimate of how much they are worth, based on the resources' current rates.

Making a trade

When you place an order, the Exchange will suggest a trade to you, with matched values rounded up to the nearest full premium point. When you accept this offer, the resources will be transferred between you and the Exchange. Selling resources to the Exchange will require your village's merchants to ship the resources, while buying resources will use the Exchange's merchants. In both cases the delivery time will be 2:00:00. Please note that the premium points obtained that way won't be transferable for 60 days.

Taxation and growth

When buying resources from the Exchange, a small portion of the proceeds will be put aside automatically to increase its capacity for the traded resource. Each day, Exchanges on adjacent continents will also shift around capacity and stock to mitigate differences in their trading rates.