Swordsman: Difference between revisions
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|speed=22 | |speed=22 | ||
|capacity=15 | |capacity=15 | ||
|att= | |att=25 | ||
|def=50 | |def=50 | ||
|def_cav= | |def_cav=25 | ||
|def_archer=40 | |def_archer=40 | ||
|requirements=[[Smithy]] (Level 1) | |requirements=[[Smithy]] (Level 1) | ||
|requirements_shown=yes | |requirements_shown=yes | ||
|costs= | |costs=Unit available without research. | ||
}} | }} | ||
Latest revision as of 21:21, 14 August 2011
The swordsman is a relatively slow unit effective as defense especially against infantry.
Costs per unit | Population needed | Speed | Carrying capacity |
---|---|---|---|
30 30 70 | 1 | 22 minutes per field | 15 |
Research
Requirements: Smithy (Level 1)
On worlds with the Simple tech system enabled:
Offensive strength | 25 |
General Defense | 50 |
Cavalry Defense | 25 |
Archer Defense | 40 |
Research cost: | Unit available without research. |
On worlds with the Three level tech system enabled:
Tech-level | Research costs | |||
---|---|---|---|---|
1 | already researched | 25 | 50 | 25 |
2 | 3600 3200 3120 | 31 | 63 | 31 |
3 | 14400 12800 12480 | 35 | 70 | 35 |