Package system: Difference between revisions
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1. You need enough farm space - [[Nobleman|noblemen]] require 100 farm space in order to be built. | 1. You need enough farm space - [[Nobleman|noblemen]] require 100 farm space in order to be built. | ||
2. You need enough packages. Packages can be purchased with resources and stored in the Academy. A package typically costs {{res | 2. You need enough packages. Packages can be purchased with resources and stored in the Academy. A package typically costs {{res|2560|2240|2960}}. | ||
3. You need enough ' | 3. You need enough '[[Academy]] levels'. The number of noblemen you can recruit is restricted by the number of academies you have. For every academy level you can have 1 nobleman or conquered village. [[Academy|Academies]] on Worlds with the Packet System can have a maximum of 3 levels. | ||
PICTURE | PICTURE | ||
FORMATTING | FORMATTING |
Revision as of 15:15, 20 February 2011
The Gold coin system is one of the two possible settings used in worlds for the production of noblemen. The other is the Gold coin system.
Package system information
Note: Packages are sometimes referred to as packets.
There are three requirements that must be met before you can create a nobleman.
1. You need enough farm space - noblemen require 100 farm space in order to be built.
2. You need enough packages. Packages can be purchased with resources and stored in the Academy. A package typically costs 2560 2240 2960.
3. You need enough 'Academy levels'. The number of noblemen you can recruit is restricted by the number of academies you have. For every academy level you can have 1 nobleman or conquered village. Academies on Worlds with the Packet System can have a maximum of 3 levels.
PICTURE
FORMATTING