Battles

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Basics

Rally point

The rally point is the central meeting point of your troops and the place you use to control them. Under "orders" you can send out your troops or cancel orders during the first 10 minutes. When you click on "troops" you see all the units that are stationed in other villages or that have been send to this village from other villages.

Attacking

Once you've built a few units and want to attack an opponent, just go to the map and click on the village that you want to attack. There you select "send troops". It's important that you don't forget that every village has a base defense and that the opponent might have units as well. All units have different properties, which make some units better for attacking and others better for defending. You can find details about the units' skills in the Unit overview.

Defending

If you are attacked regularly, the attacker probably wants either your resources or he wants to noble your village. If there is no nobleman included in the attack, the attacker is probably just trying to plunder your resources. There are a few things you can do to protect yourself:

  • Contact the tribe
  • Keep the stored resources low by using all the resources right away
  • Build up your hiding place and wall.

All units have different properties, which make some units better for attacking and others better for defending. You can find details about the units' skills in the Unit overview.

In the beginning the paladin is a very good unit to protect yourself against the first attacks and it becomes even more valuable when other players send their paladins as support.

Supporting

If often happens that another member of your tribe or a friend needs your help. You can send another player resources, but you can also send him troops as support. To do this go to your rally point and enter the target coordination, then add the amount of troops you want to send. Now click on "support" and confirm with "OK" and your troops are off.

When you send your paladin as part of your supporting army, all your troops more with the paladin's unit speed.

When your support troops are attacked in another player's village you receive a report, how many troops you have lost. You do not see who attacked, and what he attacked with. When the troops are not needed in that village anymore you can withdraw them. For that click on your rally point and click "troops". There you can withdraw some or all of your troops.

Speed

You can see the speed of the units in the Unit overview. When you send several units together, they will march at the speed of the slowest unit.

An exception to this is the paladin. When you send out support troops that include your paladin, all troops that march with him will move at his speed.

Your troops always march the direct way. They also march diagonal over villages, lakes and mountains without a change to their speed.

The wall

The wall greatly increases the defense of the village. It affects both the base defense and the defending troops.

Especially in the beginning the wall is very effective to protect yourself from plunderers. Later in the game a fully constructed wall is the base to every defensive army.

Scouting

With scouts you can get infos about your enemies villages. To spy on the village all you have to do is attack with your scouts, just like you would with any other unit.

However please consider, that a successful scout attack must include at least 5 scouts.

You can defend against attacking scouts only by recruiting scouts yourself. When you are attacked by scouts, your scouts attack incoming scouts, but you do not lose any of your own units.

The result of the scout attack depends on the amount of the surviving scouts.

  • less than 50%, but at least one scout survives: You only see the units that are stationed in the opponent's village right now.
  • more than 50% of the scouts survive: You also see the resources in the village.
  • more than 70% of the scouts survive: You also see the construction levels of the individual buildings.
  • more than 90% of the scouts survive: You also see how many units are outside the village at this moment.

To successfully block a scout attack, the defender has to have at least the same amount of scouts as the attacker. This number also depends a bit on the luck of the attacker.

Here you see an example of a scouting report with 90% scouts surviving.

Paladin

Every player may have one paladin. To recruit a paladin you need to go to your statue. You can also rename your paladin if you want to. If the paladin dies a new one can be recruited right away.

The paladin is a good supplement to your looting troops at the beginning of the game. He reduces your losses and can also carry quite a few resources. He can also assist your defense. He is most effective when a lot of your friends or tribe members send their troops and their paladins to one player. This way even very large armies can be defeated.

The paladin also plays an important role later in the game, since he increases the speed of your defensive troops. Every support that you send with your paladin marches as fast as he does. For example, sword fighters walk more than twice as fast as they would without him. As soon as you have built several statues, you can also let your paladin move between your villages.

The weapon chamber

The weapon chamber holds items that you can equip your paladin with. Your paladin finds new items when it collects experience attacking. The paladin always collect experience, however, it will collect experience much faster when you send it out to attack and fight against defended villages.

In order to equip your paladin with an item, just click on the item in the weapons chamber. Once your paladin has equipped himself, he shows himself in the statue in his full glory. Next to it you can find a description of the selected item. The items that you have found are well-protected in the weapons chamber. They can't be stolen by other players and if your paladin ever dies, the new paladin can equip himself again completely.