Village HQ: Difference between revisions
No edit summary |
No edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
<br> | <br> | ||
<font size="+0.5"> | <font size="+0.5"> | ||
The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities. | |||
</font> | |||
<br> | <br> | ||
<br> | <br> | ||
Line 13: | Line 13: | ||
<ul> | <ul> | ||
<li> A church is only available on worlds that have religion enabled in their settings.</li> | <li> A first church is only available on worlds that have religion enabled in their settings.</li> | ||
<li> | <li> The first church can only be constructed once.</li> | ||
<li>If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.</li> | |||
<li>If a church village is conquered, all the villages inside the conquered church radius will fight at 50% strength, unless covered by another church.</li> | |||
<li>Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.</li> | <li>Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.</li> | ||
<li> | <li>The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.</li> | ||
</li> | |||
<li> | <li>The first church influence area only affects your own villages, not allies or other players villages.</li> | ||
</ul></font> | </ul></font> |
Latest revision as of 22:06, 15 December 2019
The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.
- A first church is only available on worlds that have religion enabled in their settings.
- The first church can only be constructed once.
- If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.
- Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.
- The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.
- The first church influence area only affects your own villages, not allies or other players villages.
Village Headquarters : Level 5
Farm : Level 5
Level | Requirements | Pop needed / Pop total | Influence area |
---|---|---|---|
1 | 16000 20000 5000 | 5000 / 5000 | 4 |
2 | 20160 25600 6300 | 2750 / 7750 | 6 |
3 | 25402 32768 7938 | 4263 / 12013 | 8 |
Should I make a church village defensive or offensive? - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.
What is the difference between a Church and First Church? - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.