Bonus villages: Difference between revisions
Jump to navigation
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
If bonus villages are enabled on a world there are two types of possible settings, either ''old'' or ''enhanced''. The following is a list of all the types of bonus villages, along with their bonuses. | If bonus villages are enabled on a world there are two types of possible settings, either ''old'' or ''enhanced''. The following is a list of all the types of bonus villages, along with their bonuses. | ||
<table> | |||
<tr><th>Type</th><th>Old style bonus</th><th>Enhanced style bonus</th></tr> | |||
<tr> | |||
<td>Wood</td> | |||
<td>10% more wood production</td> | |||
<td>100% more wood production</td> | |||
</tr> | |||
<tr> | |||
<td>Clay</td> | |||
<td>10% more clay production</td> | |||
<td>100% more clay production</td> | |||
</tr> | |||
<tr> | |||
<td>Iron</td> | |||
<td>10% more iron production</td> | |||
<td>100% more iron production</td> | |||
</tr> | |||
<tr> | |||
<td>Farm</td> | |||
<td>10% higher farm population</td> | |||
<td>10% higher farm population</td> | |||
</tr> | |||
<tr> | |||
<td>Barracks</td> | |||
<td>10% faster infantry production</td> | |||
<td>50% faster infantry production</td> | |||
</tr> | |||
<tr> | |||
<td>Stable</td> | |||
<td>10% faster cavalry production</td> | |||
<td>50% faster cavalry production</td> | |||
</tr> | |||
<tr> | |||
<td>Workshop</td> | |||
<td>50% faster infantry production</td> | |||
<td>100% faster infantry production</td> | |||
</tr> | |||
<tr> | |||
<td>Resources</td> | |||
<td>3% more production of all resources</td> | |||
<td>30% more production of all resources</td> | |||
</tr> | |||
<tr> | |||
<td>Market</td> | |||
<td>''Unavailable''</td> | |||
<td>50% more storage capacity and merchants</td> | |||
</tr> | |||
</table> |
Latest revision as of 21:43, 20 February 2011
Bonus villages are special types of villages (marked with a glow on the map) that provide the village with one special attribute. There are a number of different bonus types. It's not possible for a player to start with a bonus village, they must always be conquered. If bonus villages are enabled on a world, you will find them on the map.
If bonus villages are enabled on a world there are two types of possible settings, either old or enhanced. The following is a list of all the types of bonus villages, along with their bonuses.
Type | Old style bonus | Enhanced style bonus |
---|---|---|
Wood | 10% more wood production | 100% more wood production |
Clay | 10% more clay production | 100% more clay production |
Iron | 10% more iron production | 100% more iron production |
Farm | 10% higher farm population | 10% higher farm population |
Barracks | 10% faster infantry production | 50% faster infantry production |
Stable | 10% faster cavalry production | 50% faster cavalry production |
Workshop | 50% faster infantry production | 100% faster infantry production |
Resources | 3% more production of all resources | 30% more production of all resources |
Market | Unavailable | 50% more storage capacity and merchants |