Scout: Difference between revisions
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{{unit | {{unit | ||
|internal= | |internal=spy | ||
|name=Scout | |name=Scout | ||
|description=The scout creeps into your enemies' villages to get valuable information. | |description=The scout creeps into your enemies' villages to get valuable information. |
Latest revision as of 17:02, 18 December 2010
The scout creeps into your enemies' villages to get valuable information.
Costs per unit | Population needed | Speed | Carrying capacity |
---|---|---|---|
50 50 20 | 2 | 9 minutes per field | 0 |
Research
Requirements: Stable (Level 1)
On worlds with the Simple tech system enabled:
Offensive strength | 0 |
General Defense | 2 |
Cavalry Defense | 1 |
Archer Defense | 2 |
Research cost: | 560 480 480 |
On worlds with the Three level tech system enabled:
Tech-level | Research costs | |||
---|---|---|---|---|
1 | 560 480 480 | 0 | 2 | 1 |
2 | 2240 1920 1920 | 0 | 3 | 1 |
3 | 8960 7680 7680 | 0 | 3 | 1 |