Scout
Jump to navigation
![Scout](/images/0/00/Unit_spy_60.png)
The scout creeps into your enemies' villages to get valuable information.
Costs per unit | Population needed | Speed | Carrying capacity |
---|---|---|---|
![]() ![]() ![]() |
![]() |
9 minutes per field | 0 |
Research
Requirements: Stable (Level 1)
On worlds with the Simple tech system enabled:
Offensive strength | ![]() |
General Defense | ![]() |
Cavalry Defense | ![]() |
Archer Defense | ![]() |
Research cost: | ![]() ![]() ![]() |
On worlds with the Three level tech system enabled:
Tech-level | Research costs | ![]() |
![]() |
![]() |
---|---|---|---|---|
1 | ![]() ![]() ![]() |
0 | 2 | 1 |
2 | ![]() ![]() ![]() |
0 | 3 | 1 |
3 | ![]() ![]() ![]() |
0 | 3 | 1 |