Village HQ: Difference between revisions

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[[File:HQMenu.png|center|link=]]
[[File:ChurchMenu.png|center|link=]]
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<font size="+0.5">The Headquarters (HQ) building is the control hub of your village.  Its level directly influences how fast your construction progresses and also has an impact on your available building choices.</font>
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The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.
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<ul>
<ul>
<li>The HQ is where you queue all other buildings for construction</li>


<li>For each level you upgrade the HQ, your other buildings will be constructed faster.</li>
<li> A first church is only available on worlds that have religion enabled in their settings.</li>


<li>Other buildings "unlock" depending on its level.</li>
<li> The first church can only be constructed once.</li>


<li>Your HQ can be used to set the village name.</li>
<li>If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.</li>


<li>You can demolish building levels as well</li>
<li>Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.</li>
 
<li>The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.</li>
 
<li>The first church influence area only affects your own villages, not allies or other players villages.</li>


</li>
</ul></font>
</ul></font>
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[[File:menudetails.png|center|link=]]
 
[[File:WatchtowerRequirement.png|center|link=]]
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<font size="+0.5">
<font size="+0.5">
'''REQUIRED TO BUILD :''' Nothing
'''Village Headquarters :''' Level 5
'''Farm :''' Level 5
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</font>
 
<table class="building_levels" style="width: 700px; margin: 0 auto">
<br>
<br>
<table class="building_levels" style="width: 700px; margin: 0 auto">
<tr>
<tr>
<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="250"><b>Pop needed / Pop total</b></th>
<th><b>Level</b></th><th width="350"><b>Requirements</b></th><th width="340"><b>Pop needed / Pop total</b></th>
<th width="160"><b>Speed Factor</b></th></tr>
<th width="200"><b>Influence area</b></th></tr>


<tr>
<tr>
<th>1</th>
<th>1</th>
<th>{{Res|90|80|70}}</th>
<th>{{Res|16000|20000|5000}}</th>
<th>{{Workers|5|5}}</th>
<th>{{Workers|5000|5000}}</th>
 
<th>4</th> </tr>


<th>95%</th> </tr>
<tr>
<tr>
<th>2</th>
<th>2</th>
<th>{{Res|113|102|88}}</th>
<th>{{Res|20160|25600|6300}}</th>
<th>{{Workers|1|6}}</th>
<th>{{Workers|2750|7750}}</th>


<th>91%</th> </tr>
<th>6</th> </tr>
<tr>
<tr>
<th>3</th>
<th>3</th>
<th>{{Res|143|130|111}}</th>
<th>{{Workers|1|7}}</th>
<th>86%</th> </tr>
<tr>
<th>4</th>
<th>{{Res|180|166|140}}</th>
<th>{{Workers|1|8}}</th>
<th>82%</th> </tr>
<tr>
<th>5</th>
<th>{{Res|227|211|176}}</th>
<th>{{Workers|1|9}}</th>
<th>78%</th> </tr>
<tr>
<th>6</th>
<th>{{Res|286|270|222}}</th>
<th>{{Workers|2|11}}</th>
<th>75%</th> </tr>
<tr>
<th>7</th>
<th>{{Res|360|344|280}}</th>
<th>{{Workers|2|13}}</th>
<th>71%</th> </tr>
<tr>
<th>8</th>
<th>{{Res|454|438|353}}</th>
<th>{{Workers|2|15}}</th>
<th>68%</th> </tr>
<tr>
<th>9</th>
<th>{{Res|572|559|445}}</th>
<th>{{Workers|3|18}}</th>
<th>64%</th> </tr>
<tr>
<th>10</th>
<th>{{Res|720|712|560}}</th>
<th>{{Workers|3|21}}</th>
<th>61%</th> </tr>
<tr>
<th>11</th>
<th>{{Res|908|908|706}}</th>
<th>{{Workers|3|24}}</th>


<th>58%</th> </tr>
<th>{{Res|25402|32768|7938}}</th>
<tr>
<th>{{Workers|4263|12013}}</th>
<th>12</th>
<th>{{Res|1144|1158|890}}</th>
<th>{{Workers|4|28}}</th>


<th>56%</th> </tr>
<th>8</th> </tr>
<tr>
<th>13</th>
<th>{{Res|1441|1476|1121}}</th>
<th>{{Workers|5|33}}</th>
 
<th>53%</th> </tr>
<tr>
<th>14</th>
<th>{{Res|1816|1882|1412}}</th>
<th>{{Workers|5|38}}</th>
 
<th>51%</th> </tr>
<tr>
<th>15</th>
<th>{{Res|2288|2400|1779}}</th>
<th>{{Workers|7|45}}</th>
 
<th>48%</th> </tr>
 
<tr>
<th>16</th>
<th>{{Res|2883|3060|2242}}</th>
<th>{{Workers|8|53}}</th>
 
<th>46%</th> </tr>
<tr>
<th>17</th>
<th>{{Res|3632|3902|2825}}</th>
<th>{{Workers|9|62}}</th>
 
<th>44%</th> </tr>
<tr>
<th>18</th>
<th>{{Res|4577|4975|3560}}</th>
<th>{{Workers|10|72}}</th>
 
<th>42%</th> </tr>
<tr>
<th>19</th>
<th>{{Res|5767|6343|4485}}</th>
<th>{{Workers|12|84}}</th>
 
<th>40%</th> </tr>
<tr>
<th>20</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>21</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>22</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>23</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>24</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>25</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>26</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>27</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>28</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>29</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
<tr>
<th>30</th>
<th>{{Res|236,981|276,477|232,144}}</th>
<th>{{Workers|1770|11607}}</th>
 
<th>15.0</th> </tr>
</table>
</table>
<br><font size="+0.5">
<br><font size="+0.5">
 
<br>
[[File:Faq.png|center|link=]]
[[File:Faq.png|center|link=]]
<br>


<br>
'''Should I make a church village defensive or offensive?''' - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.
'''Why can't I demolish buildings?''' - This menu is only active when you have a level 10 or higher HQ. If the village loyalty is below 100% you also cannot downgrade buildings!


'''What is the lowest level of HQ''' - A village HQ level can only be reduced below level 10 by catapult. It cannot be reduced beyond level 1.
'''What is the difference between a Church and First Church?''' - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.


'''Why are some already constructed buildings not working!''' - If your HQ is catapulted (or downgraded) below the level required for your other buildings they could cease to function : for example if you reduce the HQ below level 20m your Academy will no longer function.
</font>

Latest revision as of 22:06, 15 December 2019


ChurchMenu.png


The first church spreads religion to the surrounding villages within its influence area. Without a church to influence the troops, troops outside a churches area of influence will fight with a 50% reduced efficiency both in defense and offense capabilities.

Watchtowerhow.png


  • A first church is only available on worlds that have religion enabled in their settings.
  • The first church can only be constructed once.
  • If a first church village is conquered, all the villages inside the conquered first church radius will fight at 50% strength, unless covered by another church.
  • Supporting troops sent from a village outside a church radius will fight at 100% strength so long as the village they're stationed in is religious.
  • The first church cannot be targeted by catapults in a battle. The only way to remove a first church is to noble the village it belongs in.
  • The first church influence area only affects your own villages, not allies or other players villages.


WatchtowerRequirement.png


Village Headquarters : Level 5

Farm : Level 5


LevelRequirementsPop needed / Pop total Influence area
1 Wood: 16000 Clay: 20000 Iron: 5000 5000 / 5000 4
2 Wood: 20160 Clay: 25600 Iron: 6300 2750 / 7750 6
3 Wood: 25402 Clay: 32768 Iron: 7938 4263 / 12013 8



Faq.png


Should I make a church village defensive or offensive? - Taking into account that a church village will use up a lot of population space it is recommended that you make the village defensive or turn it into a scout village.

What is the difference between a Church and First Church? - You can only have one First Church constructed and it cannot be upgraded. If used smartly, you can use the First Church as a fast way of making new caps religious.